dkrajzew's Dilettante Habits https://www.krajzewicz.de/blog/feed.php?type=rss Some dilettant approaches to topics of my interest en-en daniel@krajzewicz.de (c) Daniel Krajzewicz 2014-2026 A library for parsing command line options https://www.krajzewicz.de/blog/command-line-options.php A small library for parsing command line options. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/command-line-options.php Announcing BrainBreak https://www.krajzewicz.de/blog/announcing-brainbreak.php A classic tile game for the c64 with hires multicolour graphics. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/announcing-brainbreak.php AnoPlib https://www.krajzewicz.de/blog/anoplib.php Some helper methods for dealing with small animations (c++). Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/anoplib.php Dead Software: BluBot https://www.krajzewicz.de/blog/dead-blubot.php Presents an abandoned meta search engine with natural language processing and visualisation I contributed to. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/dead-blubot.php Free Color Palettes https://www.krajzewicz.de/blog/free-color-palettes.php In ancient times, people shared content. This article holds an ever-growing list of free (like beer) color palettes. Including downloads, uh? Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/free-color-palettes.php Generating scalable maps with OSM and SUMO https://www.krajzewicz.de/blog/sumo-scalable-osm-maps.php A short demonstration of generating scalable maps using OpenStreetMap data and SUMO for visualisation. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/sumo-scalable-osm-maps.php How to design a new language that can be spoken, written, and read. https://www.krajzewicz.de/blog/language-generation.php Some others did it — they designed a completely new language. I did as well. Here's how. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/language-generation.php Logos https://www.krajzewicz.de/blog/logos.php Some logos and signets I designed. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/logos.php Moiré Test#1 (Back-/Foreground Images) https://www.krajzewicz.de/blog/moiree-test1.php Making a moiré effect using HTML foreground/background images. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/moiree-test1.php Persian Rasters https://www.krajzewicz.de/blog/persian-rasters.php Description and examples for so-called “persian raster” effect. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/persian-rasters.php ShaderWB - a shader workbench https://www.krajzewicz.de/blog/shaderwb.php A tool for fast shader hacking. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/shaderwb.php Size-Minimal Fonts https://www.krajzewicz.de/blog/size-minimal-fonts.php Notes on and thoughts about size-minimal fonts or character sets. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/size-minimal-fonts.php Stretching the c64 Palette https://www.krajzewicz.de/blog/stretching-the-c64-palette.php Presents some methods to stretch the limited c64 palette for obtaining large colour gradients. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/stretching-the-c64-palette.php The file structure of a software project https://www.krajzewicz.de/blog/software-project-structure.php You know, software engineering is a discipline. Here's what I know about structuring a software project. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/software-project-structure.php To OSG or not to OSG? https://www.krajzewicz.de/blog/osg-not-osg.php Discusses the usage of a scene graph library, namely OpenSceneGraph. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/osg-not-osg.php Web Sites https://www.krajzewicz.de/blog/web-sites.php Some web sites I designed. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/web-sites.php Workflow for documenting open source software https://www.krajzewicz.de/blog/workflow-for-documenting-open-source-software.php A method to offer both, a valid documentation for the last release as well as one for the current trunk version. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/workflow-for-documenting-open-source-software.php c16 Releases https://www.krajzewicz.de/blog/c16-releases.php Some c16 thingies I wrote. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/c16-releases.php c64 Font Sizes https://www.krajzewicz.de/blog/c64-font-sizes.php Common font sizes on the c64 with some examples. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/c64-font-sizes.php c64 Python helper https://www.krajzewicz.de/blog/c64-python-helper.php An open source Python library for dealing with c64 graphics. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/c64-python-helper.php c64 Releases https://www.krajzewicz.de/blog/c64-releases.php c64 demos, tools, and games I wrote or contributed to. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/c64-releases.php degrotesque — A tiny web type setter https://www.krajzewicz.de/blog/degrotesque.php A small script to improve the appearance of HTML text. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/degrotesque.php st2gif https://www.krajzewicz.de/blog/st2gif.php A tool that converts Atari ST graphics to gifs. Wed, 03 Jan 00 00:10:00 +0100 https://www.krajzewicz.de/blog/st2gif.php