dkrajzew's Dilettante Habits Some dilettant approaches to topics of my interest Tue, 28 Jan 25 22:29:31 +0000 http://www.krajzewicz.de/blog/ Daniel Krajzewicz daniel@krajzewicz.de ShaderWB - a shader workbench Sat, 27 Aug 22 20:00:00 +0200 A tool for fast shader hacking. http://www.krajzewicz.de/blog/shaderwb.php degrotesque — A tiny web type setter Sat, 16 Jul 22 13:40:00 +0200 A small script to improve the appearance of HTML text. http://www.krajzewicz.de/blog/degrotesque.php c64 Releases Sun, 12 Jun 22 18:20:00 +0200 c64 demos, tools, and games I wrote or contributed to. http://www.krajzewicz.de/blog/c64-releases.php A library for parsing command line options Sat, 07 Aug 21 19:50:00 +0200 A small library for parsing command line options. http://www.krajzewicz.de/blog/command-line-options.php Announcing BrainBreak Sat, 04 Jul 20 12:46:00 +0200 A classic tile game for the c64 with hires multicolour graphics. http://www.krajzewicz.de/blog/announcing-brainbreak.php c64 Python helper Sat, 16 May 20 18:56:00 +0200 An open source Python library for dealing with c64 graphics. http://www.krajzewicz.de/blog/c64-python-helper.php How to design a new language that can be spoken, written, and read. Fri, 24 Apr 20 21:11:00 +0200 Some others did it — they designed a completely new language. I did as well. Here's how. http://www.krajzewicz.de/blog/language-generation.php c64 Font Sizes Sun, 19 Apr 20 02:50:00 +0200 Common font sizes on the c64 with some examples. http://www.krajzewicz.de/blog/c64-font-sizes.php The file structure of a software project Thu, 02 Apr 20 23:50:00 +0200 You know, software engineering is a discipline. Here's what I know about structuring a software project. http://www.krajzewicz.de/blog/software-project-structure.php To OSG or not to OSG? Wed, 06 Mar 19 21:58:00 +0100 Discusses the usage of a scene graph library, namely OpenSceneGraph. http://www.krajzewicz.de/blog/osg-not-osg.php Generating scalable maps with OSM and SUMO Sat, 23 Feb 19 21:00:00 +0100 A short demonstration of generating scalable maps using OpenStreetMap data and SUMO for visualisation. http://www.krajzewicz.de/blog/sumo-scalable-osm-maps.php Dead Software: BluBot Fri, 22 Jun 18 23:15:00 +0200 Presents an abandoned meta search engine with natural language processing and visualisation I contributed to. http://www.krajzewicz.de/blog/dead-blubot.php Moiré Test#1 (Back-/Foreground Images) Sat, 25 Nov 17 00:30:00 +0100 Making a moiré effect using HTML foreground/background images. http://www.krajzewicz.de/blog/moiree-test1.php Persian Rasters Sat, 25 Nov 17 00:30:00 +0100 Description and examples for so-called “persian raster” effect. http://www.krajzewicz.de/blog/persian-rasters.php Stretching the c64 Palette Mon, 14 Aug 17 22:15:00 +0200 Presents some methods to stretch the limited c64 palette for obtaining large colour gradients. http://www.krajzewicz.de/blog/stretching-the-c64-palette.php Size-Minimal Fonts Tue, 11 Apr 17 12:11:00 +0200 Notes on and thoughts about size-minimal fonts or character sets. http://www.krajzewicz.de/blog/size-minimal-fonts.php AnoPlib Tue, 28 Mar 17 22:00:00 +0200 Some helper methods for dealing with small animations (c++). http://www.krajzewicz.de/blog/anoplib.php Logos Tue, 28 Mar 17 22:00:00 +0200 Some logos and signets I designed. http://www.krajzewicz.de/blog/logos.php Web Sites Tue, 28 Mar 17 22:00:00 +0200 Some web sites I designed. http://www.krajzewicz.de/blog/web-sites.php c16 Releases Tue, 28 Mar 17 22:00:00 +0200 Some c16 thingies I wrote. http://www.krajzewicz.de/blog/c16-releases.php st2gif Tue, 28 Mar 17 22:00:00 +0200 A tool that converts Atari ST graphics to gifs. http://www.krajzewicz.de/blog/st2gif.php Free Color Palettes Sun, 13 Nov 16 00:08:00 +0100 In ancient times, people shared content. This article holds an ever-growing list of free (like beer) color palettes. Including downloads, uh? http://www.krajzewicz.de/blog/free-color-palettes.php Workflow for documenting open source software Sun, 13 Nov 16 00:08:00 +0100 A method to offer both, a valid documentation for the last release as well as one for the current trunk version. http://www.krajzewicz.de/blog/workflow-for-documenting-open-source-software.php